Then press the button to try your program.
Try placing one right under the block.
1,3,0,1,1
Drag and drop the move blocks into the workspace to guide the drone further forward to pick up the presents.
1,4,0,1,1
Great, the drone is doing an awesome job picking up presents.
Let's pick up some more around here but be careful!
avoid flying your drone into the trees!
Grinch Bingo Game
1,6,0,1,1
We've got our first couple of presents Max!
Let's keep flying around to pick up the rest. Avoid flying the drone into the trees.
1,10,0,1,1
We're almost done picking up the presents at the top of the mountain, Max!
Let's keep flying around to pick up the rest.
2,4,1,2,1
Where programmers set the game to listen for keys and run code when that key is pressed.
Use the and the to program the sleigh to speed up when the right arrow is pressed.
Time to hop in the sleigh and test the controls.
Let's move forward to pick up those presents over there.
2,6,1,2,1
Great! Now that we've got the sled moving let's test out the jumping system.
Let's program the sleigh to jump!
Use the to program the sleigh to slow down.
Use the dropdown to chose which key makes the sleigh slow down.
Slow Down to a stop after picking up Max.
Let's hop over the reindeers and pick up Max.
Make sure to slow down to a stop after picking up Max.
2,10,3,3,1
Great! The test went amazing! Now it's time to start going downhill.
lets try to jump over some trees
2,20,3,3,1
Awesome! You got the sleigh to work! But now we've got to deal with those reindeer!
Lets get Max to bark them away!
2,10,3,3,1
Awesome! Now we've got to handle those Christmas decorations!
You can program the Grinch to throw snowballs to take out those decorations.
2,10,3,3,2,100
When you set the system to listen for an event and run code when the event is triggered.
Use the and the to program the game to add 50 points when a present is touched.
Collect 100 points to pass this lesson.
Let's program the system to keep track of your score when you catch a present.
giftbox,300;giftbox,300;giftbox,300;goal,1,400
Use the and the to program the game to play a different sound when a present is touched.
Let's use an event listener to change the sound a present makes when you touch it
reindeer,900;reindeer,600;reindeer,600;reindeer,600;goal,1,400
Use the and the to play Max’s Bark whenever it senses a reindeer nearby.
You’ll need to program it to handle obstacles so you can nap.
Let’s test it out with something simple like barking away the reindeers with Max's recorded bark.
2,4,3,3,1
Hey that worked really well! Let's use the sleigh's guidance system to handle something else.
There are plenty of decorations on the way down.
Let’s program the system to throw some snowballs and show them who's boss.
2,6,3,3,1
Okay! The snowball system works great.
Now it’s time to set the sleigh to jump and grab flying presents when they are nearby.
2,8,3,3,1
Great! Now the system can almost handle everything in the way down the mountain.
Now we've just got to handle those pesky trees.
Let's get the sleigh to jump over the trees up ahead.
2,14,3,4,1
used to run some code 'if' a condition is met. Like if lane 1 has no obstacles, then move to lane 1.
Use , , and to program the sleigh to move to an free lane
Try placing a for lanes 1, 2, and 3 in each empty space in
Remember to change the dropdown options to move to the correct lane.
Use and to move around the lanes.
You are free to use the other blocks you learned.
Earn 100 points with to win this level.
Try placing an action block in the key press tool and select the right key with the dropdown.
Also, place a in the statement and change the number from 0 to any number you want.
The Grinch Bingo Game
Complete the obstacle course to win the level.
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